

- #Xstoryplayer mods expanded dungeon commands install#
- #Xstoryplayer mods expanded dungeon commands mod#
- #Xstoryplayer mods expanded dungeon commands full#
#Xstoryplayer mods expanded dungeon commands mod#
#Xstoryplayer mods expanded dungeon commands full#

Stupid mouse cursor lol.) So I can enjoy both games now! :DĪgain thanks for all the work that got put into the mods, fixes, guides and other goodness. Simply put the game does NOT like my Intel HD 4000.

Graphical issues up the wazoo, followed every guide, every fix, every vague suggestion on a back forum somewhere. I just spent the last two and a half hours mucking about with registries, hardware ID's, graphic settings, Direct X 2010 sdk and everything else. Needless to say its a stressful time in my life, and I'm reduced to a craptop that can barely run Everquest.

HUGE thanks for this to everyone involved! I cannot for the life of me get Dungeon Siege 1 working. Can I delete the level scaling part of the mod? I often have a lot of my party down each fight, and I don't think any of them can even really 1v1 things very well due to the huge HP pools everything has now. I'm wondering if I should start over because my party isn't optimal enough to go through things smoothly. I'm at the ice caverns now, and everything has almost 1k HP each, compared to my strongest person having about 390 or so. I'm running a text scaler and inventory size increasing mod alongside, but I don't think they'd affect that.ĮDIT: This is more of a personal opinion but I think the balance could use a pass to ease things up, at least for normal difficulty. I'm wondering if it has something to do with the snow effect, or maybe the longer draw distance. The game was fine up to that point, and I noticed the lag continues even in the ice caves, so it doesn't seem to care about interiors or exteriors. I'm getting some pretty heavy lag in the Glacern area at the moment, about 15 FPS on a good PC. This is an work made by Irwin Ryan, Killah and KillerGremmal. It not only ports the maps but also all the assets from the previous titles, even cutscenes were re-made from scratch. In addition the multiplayer only Utraean Peninsula map is now playable in singleplayer with 7 recruitable characters to recruit to assist the hero.Įxtensive compatibility with other mods: Dungeon Siege Legendary Pack has extensive compatibility with the large library of fan made modifications already available for Dungeon Siege 2. You can begin in the Kingdom of Ehb as a lowly farmer and end up at the end of Dungeon Siege or Broken World as a Legendary Hero who shaped the future of the world with their own hands.Įnhanced Features: Dungeon Siege 2 features such as skilltrees, powers, quest/shop icons, minimap, banters, dialogs, expanded pets, reagents, expanded logbook and so much more are available in the original maps. Original Features: Most quests, monsters and npcs are present from the original maps and many weapons, armour and items from Dungeon Siege are also available in Dungeon Siege 2 or Broken World.Ĭontinuity from Dungeon Siege: For the first time play through all the maps with the same party. The two DLC maps, Yesterhaven and Return to Arhok are also included as is an user created map, Diabloish.
#Xstoryplayer mods expanded dungeon commands install#
You must have followed the guide to enable Broken World previously to make this mod work, otherwise, it won't.ĭrop all the contents inside the Dungeon Siege's II Resources folder to install the mod.Įxpanded World: Kingdom of Ehb, Legends of Aranna, and a special singleplayer version of the Utraean Peninsula are included from Dungeon Siege 1.
